

- Ricochet lost worlds recharged levels generator#
- Ricochet lost worlds recharged levels code#
- Ricochet lost worlds recharged levels series#
Immediately loads all assets, useful for modders to validate their mods. Similar to debugeveryring, but doesn't mark rings on the first 2 levels as complete.Įnables level debugger, useful for level editors. Marks all rings on current level set as complete, does not count towards total ring count. Unlocks all levels on current level set and marks all except last as complete. Unlocks and arks all levels on the current level set as complete, except for rings. Sets total ring count to 1,100 if it's below that amount, unlocking almost every Ship and Ball. Unlock and mark both Quests as complete, except for rings. Peforms both debugunlockplanets and debugmaxrank. Gives the user the Stinger Missiles Powerup. Gives the user the Ship Specialty Powerup. Gives the user the Safety Bumper Powerup. Gives the user the Meg-O-Blaster Powerup. Gives the user the Laser Blaster Gun Powerup. Gives the user the Inline 3 Way Ball Split Powerup. Gives the user the Extra Ion Sphere Powerup.
Ricochet lost worlds recharged levels generator#
Gives the user the Ball Generator Powerup. Gives the user the 3 Way Ball Split Powerup. Leftover from Ricochet Xtreme Supposed to activate ball speed display, but nothing seems to happen.Įnable dirty/direct rect display, press F3 to show. Get all rings but 2 levels' rings on current level.Ĭycles through the next ad at the top-right. Unlocks the last checkpoint in current level set.

Unlocks all checkpoints in current level set.
Ricochet lost worlds recharged levels code#
(Animated Background → Still Background → No Background)Ĭheats in Ricochet Lost Worlds Cheat Code Purely cosmetic and doesn't affect the gameplay. Gives the user the Shield Shrinker Powerup.Ĭycles through the ned ad from the bottom-right. Gives the user the Shield Expander Powerup. Similar to the Laser Blaster Gun Powerup. Gives the user the Laser Blaster Powerup. Gives the user the 8 Way Ball Split Powerup. You will not be put in the leaderboards if you use this command. If your ball is facing down and there are no other balls left, it will cause 'out of bounds penalty'. On Ricochet Lost Worlds and Ricochet Infinity, your first ball moves to the bottom-center of the screen. If there are no other balls left, it will cause 'out of bounds penalty'. On Ricochet Xtreme, your first ball gets instantly removed from the screen. Your score will be multiplied by 57, but it doesn't affect the statistics.

The objective is to break all breakable blocks in the level by hitting these blocks with the ion sphere(s). The player controls a paddle, called a shield, attached to a ship, so that at least one ball, called ion sphere, stays on screen (in play). The gameplay of Ricochet Infinity follows the previous trends.

The Reflexive Ricochet games are more stylized than Breakout, adding various power-ups and brick variations. As in Atari's Breakout game, the purpose of each level is to destroy all the bricks on the screen. As its preceding titles Ricochet Xtreme (2001), Ricochet Lost Worlds (2004) and Ricochet Lost Worlds: Recharged (2004), it is a Breakout clone.
Ricochet lost worlds recharged levels series#
Ricochet Infinity is the fourth installment in the Ricochet video game series by Reflexive Entertainment, released in 2007.
